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Saturday, December 16, 2006

C++ Tutorials

A C++ tutorial and a C tutorial, OpenGL with C++ tutorials, C++ Standard Template Library (STL) tutorials, articles on both the C and C++ programming languages and computer science, as well as Denthor of Asphyxia's graphics tutorials converted to C++ (mainly C code). Please email me with corrections or submissions to this page. Would you like to use these tutorials on your site?

Programming Tutorials Map

Learning to Program in C++

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C Tutorial

This tutorial is based on the above tutorial, but uses only standard C language features. [Top]

More Advanced C and C++ Language Features

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C++ Standard Template Library (STL)

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Understanding Floating Point Numbers by Jeff Bezanson

Every programmer should understand enough about floating point numbers to avoid the pitfalls of assuming perfect precision. [Top]

Using Remote Procedure Calls (RPCs) by Jeff Bezanson

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OpenGL Tutorials

(By RoD) [Top]

Rotations in Three Dimensions by Confuted and Silvercord

This is a series of tutorials detailing the math required for performing three dimensional rotations. [Top]

Graphics Programming Tutorials

I offer these tutorials more as a relic of programming lore than a serious study in how to program graphics today; nonetheless, if you are searching for C/C++ DOS graphics, these tutorials may be helpful. They are written by Grant Smith, aka Denthor of Asphyxia. You can find the source code mentioned in the tutorials here. [Top]

AI Tutorials

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Data Structures

  • Stacks Learn what a stack is and when it might be used
  • The Queue Read about what a queue is and how to implement it
  • Heaps Learn what a heap is, why, when and how to use heaps
  • Graphs in computer science Learn the difference between directed and undirected graphs and why they're useful
  • Two-three trees Learn about a data structured that helps with balancing the search tree
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Algorithmic Efficiency and Sorting and Searching Algorithms

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Advanced Algorithms

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Computer Science Theory

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Programming Articles

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